● pivot grip point
● hit effect point
◆ anim pivot motion origin
● hit effect point
◆ anim pivot motion origin
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anchors
Blue = grip · Red = hit · drag on canvas or type values.
animation coach
Describe what you want or pick a question. Answers use your current saw/tool setup.
Select a saw animation and ask a question.
damage effects
guide
- Use the library for multiple drafts — copy to explore variants.
- + add animation → 4-frame cut cycle for saw; motion none.
- Assign held animation in in-game — plays while dragging / burning, not on click.
- Test play = your draft · Publish live = site update.